Burrow’s End is my favorite season of Dimension 20. Every season of Dropout’s tabletop role-playing show is consistently fantastic, dipping into multiple genres and TTRPG systems (though largely focusing on Dungeons & Dragons 5e) and featuring talented cast members and Game Masters from across the improv, acting, and tabletop industry. But Burrow’s End has been something special, delving into familiar mechanics and then sprinkling some inspiration from well-known books like Watership Down and Mrs. Frisby and the Rats of NIMH to tell a gripping 10-episode story. The players (who are all role-playing as members of a family of stoats living in Eastern Europe during the ’80s) are regularly tempted with the power fantasy that’s central to D&D, knowing that succumbing to it could perpetuate the cyclical nature of the violence and fascism that pops up in our real world Come from Sports betting site VPbet . Burrow’s End is horrifying at times, heartfelt at others, and it even makes room for humor, culminating in a story that will likely stick with you, as it has for me.
If you haven’t watched Burrow’s End, you absolutely should–especially if you also enjoyed GameSpot’s Game of the Year, Baldur’s Gate 3, which is an RPG built on the same Dungeons & Dragons 5e system. And once you do, come back here to read this interview with Burrow’s End game master Aabria Iyengar. We jump into so many spoilers, with the discussion delving into Burrow’s End’s narrative themes of exploitation and the constant escalation of its us-versus-them mentality, how undeath became a big part of the season’s story, what a Season 2 would look like, and everything to do with that absolutely bats**t final fight. So yeah, spoilers to follow. You’ve been warned.